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The Future of Warfare! The year is and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer their neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of conventional vehicles that fight every where from premier border worlds to the back waters of beyond.

When in the hands of an experienced field commander, even a BattleMech must be leery when facing a company of tanks. This revised edition of the original Technical Readout: features the most common military vehicles of the Succession Wars. Additionally, this volume contains nineteen vehicles, aerospace fighters, DropShips and JumpShips mentioned in the fictional context of the BattleTech universe but never before presented in a technical readout.

In this ongoing conflict, the mercenary soldier has ample opportunity to seek his fortune under the banner of one of the Great Houses—a career fraught with danger but rich in potential rewards.

Commentary and views on the Succession Wars mercenary provide a solid background for gamers who need to learn the basics of the business of war, while game rules translate these ideas into simple systems for creating a merc outfit, finding and signing with employers, and resolving ane entire military campaign. Pirate or Merc? Kell Hounds. Northwind Highlanders. Blue Star Irregulars. Literally a thousand and one mercenary units populate the Inner Sphere, yet these are the house hold names that capitivate the common man.

But for every top, there is a bottom. Kraken Unleashed. Life hard exists at all! Additional rules for mercenary creation include non-BattleMech Unit Tech Levels, special renegade and freelancer mercenary paths, as well as rules for playing mercenaries in different BattleTech eras, from the Star League, to the Succession Wars, to the present.

Shift Into High Gear! Rediscovered Star League technology gives the Inner Sphere a new edge on the battlefield! Maximum Tech brings BattleTech players into this brave new world of warfare, where thinking on your feet can win the day. Maximum Tech is packed with dozens of Level Three optional rules, including new weapons and equipment for Inner Sphere anc Clan forces; expanded rules for vehicles and infantry; double-bline rules; revised and expanded artillery rules; and much more!

This revised edition of Maximum Tech has been updated for use with the BattleTech Master Rules as well as incorporating the units presented in the Technical Readout: and Record Sheets: into the Battle Value units table. For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the A Foul Wind Blows!

First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses of the greater whole begin to appear through the dark clouds. The true battle has only just begun…. Jihad Hot Spots: continues the stunning events revealed in Dawn of the Jihad, using the same rolling format and immersing readers directly in the action as never before.

Truth—or Smoke and Mirrors? Order of Cincinnatus. Irian Corporate Cabal. Behind the House thrones and Clan Halls, a hundred or more such secret organizations wield immense power. Insinuating their influence into every level of society and government, from the Magistracy of Canopus to the Clan homeworlds, these hidden power brokers can make life difficult for the average Joe, or shake the very foundations of the Inner Sphere. Interstellar Players describes the most powerful and influential people, organizations and entities behind the scenes of the Classic BattleTech universe.

Gamemasters and players can decide which of these power brokers are real and which are paranoid fantasies. Let your imaginations run wild! Wings of the Eagle! Now, led by the strongest Captain-General in half a millennium, House Marik has stretched its wings, pushing the shadows of its influence across the Inner Sphere. Both by its revitalzied military and an economic might that challenges even the ages-old dominance of House Steiner, the eagle soars proudly, as do the people who wave its banner.

Review the Troops For five long years the Inner Sphere has known war on a scale not seen in centuries, with the militaries of literally every faction involved in combat to one extent or another. Now, as relative peace appears to be settling over the Inner Sphere, a review of the military forces of the BattleTech universe are in order. Each entry includes an illustration of the ship as well as detailed descriptions and statistics.

Operations Manual The Operations Manual includes essays on the designs of DropShips and JumpShips, descriptions of the general components of each type of vessel, and extensive game rules covering all aspects of their operation and maintenance.

November saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary. When the Star League self-destructs, a shadowy power behind the fanatical Word of Blake pulls the strings taut in righteous anger, launching a war to bring humanity to its knees.

But amidst the chaos and confusion swirling across a thousand light years, all is not as it appears. Dawn of the Jihad shakes the Classic BattleTech universe to its foundation, documenting the opening year in a decades-long struggle for the very survival of humanity.

The series of events presented in this book unfold in a rolling format, allowing readers to immerse themselves more directly into the action than ever before. Now It Can Be Told! ComStar single-handedly stopped the Clan invasion, then failed in its attempt to take control of the Inner Sphere. Now the organization responsible for keeping the Inner Sphere together has split into two factions.

It includes new BattleMechs from both groups, and an 8-page color section featuring ComStar and Word of Blake uniforms, insignia, and equipment. The lender gives download Shadowrun Street Grimoire pdf the CTR, without taking into account the views of authorities.

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Catalyst Game Labs is releasing brand new fiction, while also starting to make available all previously published novels in epub format. Beyond the printed rulebooks and source material for Shadowrun , Catalyst is releasing numerous electronic publications that further expands the universe and rules in a myriad directions. These new, Ebook-only published products offer a quick, easy fix for the shadowrunner jonsing for more of the Sixth World they crave. With twenty years of history, Shadowrun has dozens and dozens of rulebooks, sourcebooks, and adventures that are long out of print.

While many of those books have updated versions currently in print, for long years most of that material simply was unobtainable. Now those books are once more available, in PDF format , for use by any player or gamemaster. Error: No match for email address or password. Password forgotten? Click here. Advanced Search. From Catalyst Game Labs. Watermarked PDF. Average Rating 10 ratings. Customers Who Bought this Title also Purchased. Reviews 3. Please log in to add or reply to comments.

Sean H. Shadowrun: Street Lethal bills itself as the Advanced Combat Sourcebook for Shadowrun but it is not that, there are new toys, some crazy bleeding edge technology, and some excellent information on corporate security along with updates on mercenaries, [ Timothy M. So, after a series of books about mages or magical threats, we finally get something oriented towards non mages.

But, unfortunately, its not really all that useful, though the fluff on mercenaries, corporate security, and such is well wri [ Alexandre C. Note: English is not my mother tongue. So I may have misunderstood some points in the book, misspoken some remarks, or left gross grammatical errors. If so, please let me know It is not useless content, far from it, but it is far from being re [ See All Ratings and Reviews. Browse Categories.

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